How to Lightmap in Unity with Beast, Tutorial by John Grden
In this really helpful blog post, John Grden from Infra Red 5 takes you through the basics of getting to grips with lightmapping your static objects with the built-in Beast lightmapping tool.
Using their upcoming game Stunt Copter as a demonstration, John describes some of the results he found when performing bakes on the city that forms the environment for the forthcoming iPad title. Have a read through, if you’re new to Beast or lightmapping in general this is a great place to start for Unity developers, thanks John!
Here’s the post -
http://blog.infrared5.com/2011/03/beast-lightmapping-in-unity3d/
