BAFTA and Abertay combine to produce Unity schools bundle
This excellent package by Dundee’s Abertay University and sponsored by BAFTA is an excellent way to get young children interested in game development at school…
This excellent package by Dundee’s Abertay University and sponsored by BAFTA is an excellent way to get young children interested in game development at school…
Today Unity Technologies’ Lucas Meijer unveiled probably the most hotly awaited Unity feature in recent years – Flash support. In a short sneak peek video, Meijer shows off the already impressive ShadowGun, by Madfinger games – published from Unity to Flash.
In yet another massive upgrade, Unity Technologies present to the world Unity version 3.4. With masses of improvements listed on the download page, I won’t go into detail except to say you should go get it right now!
I’m asking you to support an awesome project by Addo Games, aka Burton and Becca Posey – who have launched a Kickstarter campaign to help them finish this innovative iPad game they’re creating in Unity.
In this great showcase from GameTrailers, David Helgason talks about the latest developments for the Unity engine, and also their goals and passion for making the engine accessible to all.
In a remarkable move, rumours about Unity’s involvement with Flash and the new Molehill API have been confirmed today on the Unity blog, as Unity Technologies confirm that they are indeed preparing to publish to Adobe’s Flash Player.
Today marks the release of Unity version 3.2, with some stunning new additions and remarkable performance improvements to make your game development projects even better, for free! If you’re a pro user, you’ll get to take advantage of the new Pro Water prefab package and new image effects such as depth of field and bokeh. [...]
My very own Unity book Unity Game Development Essentials is now translated into French via Pearson publishing. If you’re looking to get into game development with Unity and have struggled so far, take a look – the translation is great!
Unity Technologies have teamed up with Kongregate, one of the web’s leading games portals to bring you the Unity Games Contest. With $25,000 worth of prizes to be won, the judges are looking for a game that exudes creativity and fun gameplay. If you’re a developer, is your game up to scratch? why not submit [...]
One of the best parts of Unite 2010 was seeing a massive behind the scenes of Atmosphir, an incredible tool recently rebuilt with Unity and launched in beta online to massive success. Atmosphir is a No Code game design tool you can sign up for and build highly detailed games with an innovative toolset and [...]
Being a fairly close community is one of the best things about Unity, and it’s about time the skills and talent had a place they could get together and find commercial work – and where employers can come and post their requests. This is what I’m attempting with Unity3Dwork.com – a simple portal that lets [...]
At Unite 2010 Unity Technologies unveiled the fantastic new Asset Store feature. Built directly into the Editor itself, the asset store is now available from your window menu – go check it out! if it’s not there.. you haven’t upgraded to Unity 3.1! The asset store is a great way of finding assets you need [...]
After thousands of hours of testing, tweaking and development Unity Technologies have released the final candidate of Unity version 3.0. The biggest release in terms of standards, new features and stability ever released, it is a time for everyone involved in its development to be very proud of themselves. Having worked with Unity since version [...]
In yet another fantastic piece of news from Unity’s dealings with major leaguer Electronic Arts, it has now been announced that EA will have a more official partnership, making first usage of a new licensing agreement that UT are calling an ‘Enterprise’ License – giving all EA studios unlimited access to all Unity platform deployments [...]