This fantastic list of things a developer should know is both incisive and funny, but crammed with absolute common sense. Created by tutor Kaye Elling to seemingly give her students a kick in the right direction, this is something I wish I’d had when I used to teach! Bravo Kaye, its awesome work. Take a [...]
In case you missed the launch back in March, Unity Technologies have just launched the first drop of their ‘Learn’ project – a series of tutorial modules, and a larger project called ‘Stealth’. Go there directly now…
Spotted this blog post from the awesome Danny Goodayle, in which he’s written up a great starter guide for setting up your machine for iOS development with Unity. He covers everything from Build Settings, to the Apple specific stuff like profiles and certificates that can be really daunting when you start out.
Unity have released a tutorial to get started with the new animation system – ‘Mecanim’ – in Unity 4.0. Its a long one at 45 minutes but it means you get to see everything from putting in an FBX character and adding controls scripts and even shooting laser eyes!
The experts over at Digital Tutors have been amassing a lot of great quality Unity tutorials in recent times. Some of their stuff is paid for by subscription, but by all accounts its a very slick service, and definitely worth checking out the free ones to see if you like their style. http://www.digitaltutors.com/training/unity-tutorials
I saw these guys talk at Unite (Unity conference) last year about their tutorials and their approach and was very impressed at their ethics about teaching. So I wanted to link to these guys and give them a shout out! as they say. Check out their tutorials for a good introduction to Unity – they [...]
IT IS DONE! After a few technical hitches at the publishing stage, my new book is ready and out now. If you’re interested in learning game development with Unity (or Unity 3D, as its often mis-called!) then I hope you’ll take a look at my book to get yourself rolling. You can grab it from Amazon, amongst other places online, and its available in print, ebook and kindle.
Okay folks so slightly biased post coming up just now! I’ve been slaving away over the past … few.. many months to rewrite my Unity book largely from scratch, and finally its nearly done and available to pre-order from Amazon and Packt publishing…..
For those of you not in London for the Unity usergroup meets there, Unity have posted the talks on their blog – the meetup v4 ‘All your Unity are belong to us’ featured talks by Jasper Stocker, Quickfingers and Richard Fine, without further ado, here are the videos…
London Southbank University, 15th April 2011 – Unity users, newcomers and developers gather to hold the first London Unity User Group (LUUG), and see presentations from Unity Technologies and Quickfingers, an independent developer using Unity exclusively to launch his solo career…
The guys at Owlchemy labs provide this excellent talk and associated materials from their game Smuggle Truck – soon to be released for Mac, PC, and iOS…
In this really helpful blog post, John Grden from Infra Red 5 takes you through the basics of getting to grips with lightmapping your static objects with the built-in Beast lightmapping tool.
Found this fantastic youtube development diary by the very talented QuickFingers games. Some really useful tips here to do with 2D game dev in Unity, as well as general workflow potential. Watch and learn folks!
The now very successful Mika Mobile provide this excellent article on the development of Zombieville USA (2009), a neat and very popular iPhone shooter.