Posts Tagged ‘iphone development’
In speaking to Kristopher Peterson, the developer of Revolt, a new game developed in Unity, I discovered his excellent development blog that shows off the game and his various implementations of techniques in creating his game. Well worth checking out if you are interested in Unity development. If you’re not, what the hell are you doing here?!
http://revoltgame.blogspot.com/
Author: wgstone | Filed under: Showcase
Tags: approach, artwork, games, iphone development, making games, methodology, unity, unity resources
Interesting news from the Unity Technologies camp regarding the new specification of iPhone 3G S, due for release soon. The guys talk about what the spec means for Unity iPhone 1.1, and what they’ve already prepared for the next release so far!
http://blogs.unity3d.com/2009/06/15/iphone-3g-s-is-hot/
Author: wgstone | Filed under: General
Tags: 3g, 3g S, iphone development, new iphone, unity iphone
Great news for all the Unity iPhone developers out there, the update we’ve all been waiting for has arrived. Unity iPhone 1.0.2 patches many bugs, and improves performance greatly.
The full release details and download link are available here -
http://unity3d.com/unity/whats-new/iphone-1.0.2.html
Author: wgstone | Filed under: General
Tags: bug fixes, iphone, iphone development, memory leak, mobile development, unity iphone