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Posts Tagged ‘rts’

Iron Grip : Marauders

This fantastic looking Turn Based Strategy game was developed in Unity, and is one of the most polished, most in depth I’ve seen from the Unity browser based output. From the artwork involved down to the behaviour of units and general quality of this production, I’m blown away by the work of  Iso Tx studios, [...]

Fail-Deadly wins Ludum Dare 18

A fantastic concept, the game pits two sides against each other in a Real Time Strategy concept but you play both sides, placing various buildings / emplacements to try and stop either side beating the other before a timer runs out and you – as some kind of evil overlord third party can nuke the lot of em!